DANANJOYO, S. W. . Impact of Game-Based Learning Media in Improving Learning Outcomes of High School Students at Sekolah Indonesia Kota Kinabalu. Jurnal Minfo Polgan, [S. l.], v. 15, n. 3, p. 3329-3334, 2026. DOI: 10.33395/jmp.v15i3.16916. Disponível em: https://jurnal.polgan.ac.id/index.php/jmp/article/view/16916. Acesso em: 10 nov. 2026.