Mobile-Based COVID-19 Vaccination Registration Application Prototype

Authors

  • Leon A. Abdillah Department of Information Systems, Universitas Bina Darma, Indonesia http://orcid.org/0000-0001-9733-1110
  • Azka Kurniasti Department of Information Systems, Universitas Bina Darma, Indonesia

DOI:

10.33395/sinkron.v7i3.11779

Keywords:

COVID-19, iOS, Prototype, Registration Application, Vaccine

Abstract

Information technology-based applications have entered the era of mobile phones or smartphones such as those using the Android or iOS operating system. Mobile-based application development has become a trend for today's society. Especially during the global COVID-19 pandemic, almost all activities are carried out remotely through mobile-based applications. To prevent the spread of COVID-19, mass vaccines are given to the public. So that the process of administering the vaccine does not cause crowds, it is necessary to create a mobile-based application. So that the application can be further developed properly, it is necessary to make a prototype. The prototype consists of 5 (steps): 1) Quick plan, 2) Modeling Quick Design, 3) Construction of prototype, 4) Deployment Delivery & feedback, and 5) Communication.  In this research, the InVision design tool is used which can help design prototypes for both mobile and web versions. InVision has been widely used in making prototypes and is used by many digital companies in the world. The results obtained are in the form of a prototype application for the registration of vaccine participants via mobile phones and also the web. The programmers will easily translate the prototype results into a mobile-based application for the benefit of mobile phone-based online vaccine registration.

GS Cited Analysis

Downloads

Download data is not yet available.

References

Abdillah, L. A., Alwi, M. H., Simarmata, J., Muhammad Bisyri, Nasrullah, Asmeati, … Bachtiar, E. (2020). Aplikasi Teknologi Informasi: Konsep dan Penerapannya. Medan: Yayasan Kita Menulis.

Abdillah, L. A., Atika, L., Kurniawan, K., & Purwaningtias, F. (2019). Prototype Software Monitoring Sarana dan Prasarana Perguruan Tinggi. JSINBIS (Jurnal Sistem Informasi Bisnis), 9(1), 18–24. https://doi.org/10.21456/vol9iss1pp18-24

Abdillah, L. A., Handayani, T., Rosalyn, E. R., & Mukti, Y. I. (2021). Collaborating Digital Social Media for Teaching Science and Arabic in Higher Education during COVID-19 Pandemic. IJAZ ARABI: Journal of Arabic Learning, 4(1), 12–25. https://doi.org/10.18860/ijazarabi.v4i1.10793

Abdillah, L. A., Mukti, Y. I., Puspita, D., & Suhartini. (2021). Indonesian Sharia Fintech Services and Social Media Usage. Bulletin of Social Informatics Theory and Application, 5(2), 97–106. https://doi.org/10.31763/businta.v5i2.456

Abdillah, L. A., Sari, I. N., & Indriani, D. E. (2018). Computer science students simulation in capturing tacit knowledge by using NGT for reducing traffic jam. International Journal of Engineering and Technology(UAE), 7(3), 1463–1467. https://doi.org/10.14419/ijet.v7i3.12719

Alsop, T. (2020). Values of the top 20 technology brands worldwide in 2020 (in billion U.S. dollars). Retrieved from https://www.statista.com/statistics/267966/brand-values-of-the-most-valuable-technology-brands-in-the-world/

Hariguna, T., & Wahyuningsih, T. (2020). Perancangan Ajri Learning Journal Center Menggunakan Tools Invision Untuk Mewujudkan Creative Innovation Soft Skill. ADI Bisnis Digital Interdisiplin Jurnal, 1(1). Retrieved from https://adi-journal.org/index.php/abdi/article/download/107/38

Harrison, E. A., & Wu, J. W. (2020). Vaccine confidence in the time of COVID-19. European Journal of Epidemiology, 35(4), 325–330. https://doi.org/10.1007/s10654-020-00634-3

Huang, Y., Huang, Z., Zhao, H., & Lai, X. (2013). A new One-time Password Method. IERI Procedia, 4, 32–37. https://doi.org/10.1016/j.ieri.2013.11.006

Kemenkes RI. Keputusan Direktur Jenderal Pencegahan dan Pengendalian Penyakit Nomor Hk.02.02/4/1/2021 tentang Petunjuk Teknis Pelaksanaan Vaksinasi dalam Rangka Penanggulangan Pandemi Corona Virus Disease 2019 (COVID-19). , Kementerian Kesehatan RI § (2021).

Lim, A. (2018). Fit Buddy Prototype and KSUGo Mobile App (Kennesaw State University). Retrieved from https://digitalcommons.kennesaw.edu/cgi/viewcontent.cgi?article=1019&context=honors_etd

Neeley, W. L., Lim, K., Zhu, A., & Yang, M. C. (2013). Building Fast to Think Faster: Exploiting Rapid Prototyping to Accelerate Ideation During Early Stage Design. Proceedings of the ASME 2013 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference IDETC/CIE 2013. Retrieved from https://asmedigitalcollection.asme.org/IDETC-CIE/proceedings-abstract/IDETC-CIE2013/V005T06A022/255756

Nurhadi, A., & Indrayuni, E. (2021). Sistem Informasi Pendaftaran Vaksinasi Covid-19. Journal of Information System, Informatics and Computing, 5(4), 453–466. https://doi.org/10.52362/jisicom.v5i2.491

Pressman, R. S., & Maxim, B. R. (2020). Software Engineering: A Practitioner’s Approach. In Kybernetes (9th ed., Vol. 29). https://doi.org/10.1108/k.2000.06729iag.002

Santiago, J. (2021). 5 of Today’s Most Popular Prototyping Tools. Retrieved from https://www.userinterviews.com/blog/best-prototyping-tools

Sharp, H., Rogers, Y., & Preece, J. (2019). Interaction Design: beyond human-computer interaction (5th ed.). Indianapolis, Indiana, USA: John Wiley & Sons, Inc.

Shneiderman, B., Plaisant, C., Cohen, M., Jacobs, S., Elmqvist, N., & Diakopoulos, N. (2018). Designing the User Interface: Strategies for Effective Human-Computer Interaction (6th ed.). Harlow, Essex, England: Pearson Education Limited.

Tarigan, D. S. B., & Mahpud, E. D. (2021). Perancangan Sistem Informasi Pendaftaran Online Vaksinasi COVID-19 di RSAU Dr. M. Salamun. Journal of Medical Record Student (JMeRS), 1(1). Retrieved from https://www.journal.piksi.ac.id/index.php/jmers/article/download/610/393

Tzemos, I., Fournaris, A. P., & Sklavos, N. (2016). Security and efficiency analysis of one time password techniques. The 20th Pan-Hellenic Conference on Informatics (PCI’16). https://doi.org/10.1145/3003733.3003791

Valacich, J., & Schneider, C. (2018). Information Systems Today : Managing in the Digital World (8th ed.). New York, USA: Pearson Education, Inc.

WHO. (2021). WHO Coronavirus (COVID-19) Dashboard. Retrieved from https://covid19.who.int/

Wicaksono, D., & Setiawan, F. (2022). Pemanfaatan Aplikasi Google Form dalam Kegiatan Serbuan Vaksinasi COVID-19 Berbasis Online di Kabupaten Klaten. JPP IPTEK (Jurnal Pengabdian Dan …, 6, 25–34. https://doi.org/10.31284/j.jpp-iptek.2022.v6i1.3017

Wong, N. H. (2016). Making User-focused Prototype: Using Design Sprint to Test, Design, and Prototype Mobile App Rapidly. Tampere University of Applied Sciences.

Downloads


Crossmark Updates

How to Cite

Abdillah, L. A., & Kurniasti , A. . (2022). Mobile-Based COVID-19 Vaccination Registration Application Prototype. Sinkron : Jurnal Dan Penelitian Teknik Informatika, 7(3), 2152-2159. https://doi.org/10.33395/sinkron.v7i3.11779